DIRE
CORBY
%
In Lair: 16+
Dungeon:
Hunt (1d6)/Flock(1d8 Hunts)
Wilderness:
Hunt (1d6)/Flock(1d8 Hunts)
Alignment:
Chaotic
Movement:
120' (40')
AC:
3
Hit
Dice: 2
Attacks:
2 claws (9+)
Damage:
1d4/1d4
Save:
F2
Morale:
+4
TT:
B
XP:
20
The
favored mortal children of Pazuzu, dire corbies are bipedal, wingless
crows about the size of an elf. Dwelling deep underground and in the
darkest forests, dire corbies are a threat and nuisance to many
dwarfholds and elf fastnesses.
Dire
corbies are almost silent, surprising on a roll of 1-3 on a d6, and
have excellent hearing and sight, being surprised only on a roll of
1. Dire corbies can and do speak, a whistling, croaking language
unique to themselves. Usually, one or two corbies in a hunt will know
another language, usually Infernal, Elvish, or Common.
Each
dire corby hunt is led by a champion with AC 4, HD 3, and +1 to
damage from strength. A dire corby flock is led by a chieftain with
AC 4, HD 4+1, and +2 to damage from strength. Dire corby flocks have
a 50% chance of also possessing a demoniac, with the stats of a
champion, plus 1d4 cleric levels.
PS...
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