Monday, June 23, 2014

[ACKS] Deadstone- Dwarven Undead

My ACKS campaign is heavily based on Telluria/Dwimmermount, so my dwarves are born of stone and return to stone. Still, more traditional dwarves might become stony undead in certain areas or due to certain strange rituals of the Chaotic gray dwarves...

DEADSTONE
Lair: 17+ (20%)
Dungeon: Throng (3d4) / Boneyard (3d10)
Wilderness: Horde (3d10) / Boneyard (3d10)
Alignment: Chaotic
Movement: 90' (30')
Burrow: 10' (3')
AC: 4
Hit Dice: 2*
Attacks: 1 (slam or bite)
Damage: 1d8
Save: D2
Morale: +4
TT: None
XP: 29
Deadstone are the reanimated undead remains of dwarves. Reanimation causes their corpses to revert slightly from hard stone, turning them into great clots of foul-smelling grave earth clinging lumpily to cracked stone bones.  Slow and resilient, deadstones loathe living beings on some instinctive level, and seek to destroy them, smashing with stony fists or tearing with wide, blunt teeth. Deadstones are much more resilient than human skeletons or zombies, reducing damage taken from nonmagical attacks by 1 per die. Deadstones can sense living things within 60', and will burrow through all but the hardest stone in attempts to access them directly. Like most undead, deadstones are immune to sleep, charm, and hold spells. They may be turned as ghouls.

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